Comics has been a natural forum for the way a young adult feels about the world - angst and confusion and angst and questioning and angst. Exploring that element is why I started in comics. This space seems to be as flexible as either words or pictures. It can be intellectual, or a logical story point, or emotional. I'm drawn to what is suggested by both the images and the text but remains un-mentioned by either. I'm very interested in what words and pictures can do together that they can't do separately. Why comic books/graphic novels and why children's books? I just move the paint around, or whatever I'm working with, until it starts to reveal the story in the way I see it. That's the way I think of my work "no-style" illustration style. He would adapt to each situation, often not needing to use a sword to prevail. There's a story of a sword master who used "no-sword" sword form. How would you describe your illustration style? The sculpture of Isamu Noguchi is a big influence Brancusi's sculpture Steve Reich's music: I'm fascinated by their choices rather than their style. I'm mostly influenced by artists working elsewhere, in other mediums. His fine art is the subject of two collections: Koan and Vanitas: Paintings, Drawings, and Ideas. Muth's many works include Mystery Play, Come On, Rain!, Gershon's Monster, and Putnam and Pennyroyal. An award-winning illustrator of graphic novels and children's books, some of Jon J.
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